> For the complete documentation index, see [llms.txt](https://xenora.gitbook.io/xenora/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://xenora.gitbook.io/xenora/xenoraeditor.md).

# XenoraEditor

## <mark style="color:purple;">Welcome</mark>

***

<sub><mark style="color:$info;">UnityForgeEditor<mark style="color:$info;"></sub> <sub></sub><sub>is a professional tool for Unity that transforms the editor interface into a sleek, dark, and modern environment. It enhances visual consistency, organizes panels and inspector elements, and creates a comfortable workspace for developers, designers, and artists. The tool does not modify Unity's core functionality; it only improves the appearance and workflow inside the editor.</sub>

***

## <mark style="color:$info;">Using the Layout</mark>&#x20;

<sup><sub>UnityForgeEditor allows you to quickly apply a custom editor layout to organize your Unity workspace.<sub></sup>

<sup>To use the provided layout:</sup>

1. <sup>Make sure the</sup> <sup></sup><sup>`Layout`</sup> <sup></sup><sup>folder is in your project.</sup>
2. <sup>Inside the</sup> <sup></sup><sup>`Layout`</sup> <sup></sup><sup>folder, locate the file named</sup> <sup></sup><sup>`XenoraLayout`</sup><sup>.</sup>
3. <sup>Open Unity and go to</sup> <sup></sup><sup>`Window > Layouts > Load Layout`</sup><sup>.</sup>
4. <sup>Select the</sup> <sup></sup><sup>`XenoraLayout`</sup> <sup></sup><sup>file.</sup>
5. <sup>Unity will adjust its interface according to the layout, arranging all panels and windows automatically.</sup>

{% hint style="info" %}
You can always revert to Unity’s default layout from `Window > Layouts > Default`.
{% endhint %}

{% hint style="info" %}
Make sure you don’t overwrite your current layout unless you want to.
{% endhint %}

***

### <mark style="color:$info;">Creating a Hierarchy Config</mark>&#x20;

***

<sub>To create a new</sub> <sub></sub><sub>**Hierarchy Config**</sub> <sub></sub><sub>in</sub> <sub></sub><sub><mark style="color:purple;">UnityForgeEditor<mark style="color:purple;"></sub><sub>:</sub>

1. <sub>Open Unity and go to the top menu:</sub>\ <sub>`Window > Xenora Studio >`</sub><sub>` `</sub><sub><mark style="color:$info;">`UnityForgeEditor`<mark style="color:$info;"></sub><sub>.</sub>
2. <sub>Click on</sub> <sub></sub><sub><mark style="color:$info;">**UnityForgeEditor**<mark style="color:$info;"></sub> <sub>to open its menu.</sub>
3. <sub>Select</sub> <sub></sub><sub>**New Hierarchy Config**</sub><sub>.</sub>
4. <sub>A new configuration asset will be created and automatically selected in the Project window.</sub>
5. <sub>You can now adjust the settings to customize how your Unity hierarchy looks and behaves.</sub>

***

## <mark style="color:purple;">Contact</mark>&#x20;

[Unity Asset Store](https://assetstore.unity.com/publishers/95498) | [ArtStation ](https://www.artstation.artworkgr41bq/)| [GitHub ](https://github.com/xenorastudio)| [YouTube ](https://www.youtube.com/@Xenora_C)| [Website](https://www.youtube.com/@Xenora_C)\
For support: **<xenorastudio1@gmail.com>**

***

<figure><img src="/files/qH178VSmuU9naZgfWGFa" alt=""><figcaption></figcaption></figure>


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